Still find myself coming back to this one time and time again. It's great deal of things that come together to form such a throughly solid gadget: crisp visuals, a beautifully crafted interface, wicked choice in tunes, and of course the great depth of customization in every facet of the tool. I adore the great skill shown in line and color work on the model, and the delicate sense of movement and style intensity. Whether or not this is absorbed as a simple dress up game to the lot of the community, this submission proves to be a splendid exhibition of design knowhow and a damned fun look into a spectacular caricature artist. Love it!
Genius! Really, a masterful understanding of misdirection and conveyance. One can sense the great care put into the slow revelation of the sub plot, not to mention the subtle clues and references that the less explorative player may overlook. I wouldn't want to spoil anything for those who haven't given this a try, as this title has successfully transcended being just a "game", and is one of the few interactive stories that has truly been crafted into an experience. The visuals are concise and thematic, the audio is unnervingly subdued and seamlessly integrated… to be frank, the creator's effort to invest the player's emotion is immensely successful. I would recommend this title to anybody who wants to understand immersion within video games, and why modern-day games of this particular genre simply don't make an impression. Good on ya'.
I don't remember THIS from the story...
I beat this game a LONG time ago, and only just got around to getting 100% (which has not yet happened because of the secret medals...), but this was great. Awesome game, fitting atmosphere, and the mushroom "death" scene was... memorable. Along with all of the secrets (the room, the high five, and whatnot), I loved nearly every minute of this whole production. Some of the bugs were a little distracting, but they could always be fixed by going back a few steps and trying them again. I'm waiting for Part 3, let's hope it has EVEN LESS to do with the story of Hansel an' Gretel!
Don't see why it's so popular.
It's an okay game. I've never had any big technical issues with it or anything. But the fun of it only lasts so long. For me, it lasted until my character "felt tired", an annoyance in a game where you're supposed to continually level up (and that's about it). The nightmare boss didn't really bother me too much, but having all your levels reset each day was kind of... not fun. There didn't seem to be a point to why this happens, because it isn't funny and it doesn't make me want to spend more time playing. It kinda' made me want to quit playing, actually. However, pixel style always works well in flash games, and the game itself ran smoothly. It was okay, but comparing the humor to that of "Upgrade Complete" was a little bold. All in all, it was a well-made game with some not so well thought-out ideas.
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